Booster Robotics

Company Information

Booster Robotics develops humanoid robots and embodied AI platforms for research, education, robot competitions, and developer applications.

Headquarters

Beijing, China

Year Founded

2023

Website

Sector

Industries

Robotics Research, Education, Manufacturing, Industrial Automation, Entertainment, Events

What Is Booster Robotics?

Booster Robotics is a humanoid robotics company developing hardware and software platforms for embodied AI. The company builds bipedal humanoid robots designed to give researchers, developers, educators, and robotics teams physical platforms for developing and testing intelligent behaviors.

Its technology spans humanoid robot hardware, motion control, onboard computing, sensors, software development tools, and open-source frameworks. Booster Robotics has also built an ecosystem around robotics competitions and education, with its robots used extensively in RoboCup and other humanoid robotics events.

The company’s newer T2 platform extends this approach toward embodied AI development, combining humanoid hardware with computing and a software environment for simulation, algorithm development, and deployment to physical robots.

What Does Booster Robotics Do?

Booster Robotics develops and commercializes humanoid robots and the software infrastructure needed to program, train, simulate, and operate them. Its robots are designed primarily as development platforms rather than simply as finished-purpose machines.

The company’s platforms support activities such as robotics research, education, robot soccer, algorithm development, demonstrations, and embodied AI experimentation. Developers can access SDKs, ROS2 support, development documentation, simulation and reinforcement-learning tools, and other software resources for secondary development.

Booster also provides solutions around robotics competitions, education, and events. Its robots have been used by teams competing in RoboCup, where Booster-powered teams have won multiple humanoid divisions. In 2026, Booster reported that 38 teams competed using its robots at RoboCup.

Booster Robotics Technology

Booster Robotics combines humanoid robotics hardware with software and AI development technologies. Its robots use articulated joints, cameras, inertial sensors, microphones, onboard computing, and motion-control systems to support bipedal movement and interaction.

The T1 platform, for example, has 23 degrees of freedom and includes a depth camera, microphone array, speaker, and onboard control and battery systems. Its software supports omnidirectional walking and built-in behaviors for activities including soccer, voice interaction, teaching, and full-body movement.

The K1 provides a smaller 22-degree-of-freedom humanoid platform with stereo depth sensing, an IMU, microphone array, speaker, and different onboard computing configurations.

Booster’s software ecosystem includes its SDK, ROS2 SDK, Booster Gym, Booster Train, Booster Deploy, robot assets, and other development resources. Booster Studio adds an integrated environment covering agent development, simulation, debugging, and deployment to physical robots.

The company’s technology therefore sits at the intersection of humanoid robotics, embodied AI, reinforcement learning, simulation, robot control, and physical AI development.

Why Booster Robotics Matters

Booster Robotics is relevant to the emerging embodied AI market because it is developing not only humanoid robots but also the development infrastructure surrounding them. This makes the company part of a broader shift toward platforms that allow researchers and developers to train intelligent behaviors in simulation and transfer those behaviors to physical robots.

Its strong presence in robot soccer and robotics education also provides a practical testing environment for locomotion, perception, control, decision-making, and autonomous behavior. Booster’s newer T2 platform and Booster Studio further connect its hardware with the software tools required to develop embodied AI systems.

For futureTEKnow, Booster Robotics is particularly relevant because it represents the convergence of humanoid robotics and embodied AI, two areas increasingly moving from research environments toward commercial development and real-world deployment.

Booster Robotics Products & Platforms

Booster T2

Booster T2 is the company’s flagship embodied AI development platform. Launched in July 2026, it is designed to combine humanoid robotics with onboard computing and an integrated development workflow. The Professional Edition uses NVIDIA Thor and provides 2,070 TFLOPS of on-device compute.

T2 works with Booster Studio to support simulation training, algorithm development, and deployment to physical robots, making it a platform for researchers and developers working on embodied intelligence.

Booster T1

Booster T1 is a full-size humanoid robot development platform designed for developers, research, education, and robotics competitions. It has 23 degrees of freedom and supports omnidirectional walking, motion control, interaction, and multiple built-in robot agents.

T1 has become particularly associated with humanoid robot soccer and RoboCup, where teams using Booster robots have achieved championship results.

Booster K1

Booster K1 is a smaller humanoid development platform intended for competitions, education, entertainment, and related applications. It has 22 degrees of freedom and is available in multiple configurations with different computing capabilities.

Its compact form factor makes K1 suitable for educational programs, robotics teams, research projects, and developers looking for a more accessible humanoid platform.

Booster Studio

Booster Studio is an integrated development environment for embodied AI and humanoid robotics. It supports agent development, Vibe Coding, simulation and debugging, and deployment to physical robots.

Booster Robotics Applications

Booster Robotics’ technology is used across robotics research, education, competitions, entertainment, and embodied AI development. Its humanoid platforms provide physical systems for studying locomotion, perception, control, reinforcement learning, human-robot interaction, and autonomous behavior.

The company’s robots have been widely used in RoboCup competitions, where they provide platforms for teams developing autonomous soccer-playing robots. Booster also supports educational applications, including programs using K1 for humanoid robot training and competition.

Beyond competitions and education, Booster’s development platforms can support research and prototyping related to embodied AI and physical robotics. The T2 platform is positioned toward broader development and eventual real-world robotic applications, connecting simulation, AI development, and physical robot deployment.

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Frequently Asked Questions

What is Booster T2?

Booster T2 is Booster Robotics’ flagship humanoid development platform for embodied AI. Its Professional Edition uses NVIDIA Thor computing and works with Booster Studio for simulation, algorithm development, and physical robot deployment.

What is Booster Studio?

Booster Studio is Booster Robotics’ integrated development environment for embodied AI. It provides tools for agent development, simulation, debugging, and deploying software to physical humanoid robots.

Why are Booster robots used in RoboCup?

Booster’s humanoid platforms provide the locomotion, sensing, control, and development capabilities needed for autonomous robot soccer. Teams using Booster robots have achieved championship results across multiple RoboCup humanoid divisions.

Can developers program Booster robots?

Yes. Booster provides development resources including SDKs, ROS2 support, development manuals, open-source frameworks, robot assets, and tools for reinforcement-learning and simulation-to-real workflows.

What is Booster Gym?

Booster Gym is an open-source reinforcement-learning framework from Booster Robotics that enables teams to train locomotion models for its humanoid robots.

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