Virtuix Raises $3M in Crowdfunding, Hits $200M Valuation: What It Means for VR Locomotion

By futureTEKnow | Editorial Team

The world of virtual reality just got a major jolt. Virtuix, the company behind the Omni One VR treadmill, has wrapped up its latest crowdfunding round—pulling in over $3 million from more than 1,300 investors. This brings their total Series B fundraising to over $18 million and pushes Virtuix’s valuation past the $200 million mark.

From Kickstarter Roots to Industry Heavyweight

Virtuix’s journey is a classic startup story. Founded in 2013, the company first made waves with a successful Kickstarter campaign, raising $1.1 million for the original Omni treadmill. Since then, Virtuix has attracted more than $40 million in funding from notable backers, including Mark Cuban, Maveron, and Scout Ventures.

Omni One: Not Just for Gamers Anymore

The Omni One is Virtuix’s flagship product—a VR treadmill designed for home use. It lets users move in 360 degrees inside virtual environments, creating a more immersive experience than traditional VR setups. The device is available with an optional Pico 4E headset, with a price tag of $3,495.

What’s interesting is how Virtuix is expanding beyond the consumer market. The latest funding round is also fueling the development of the Omni Mission Trainer (OMT), a military-grade training system created in collaboration with the U.S. Air Force. OMT enables soldiers to train in realistic VR scenarios, moving freely while carrying their actual gear. The system supports team-based exercises for groups of 12 or more.

Crowdfunding for Equity: Opening the Doors

Virtuix’s use of platforms like StartEngine reflects a broader trend in tech: democratizing investment. By offering Series B Preferred Stock through crowdfunding, Virtuix allows everyday investors to buy in—a shift that only became possible after regulatory changes under the JOBS Act. This approach not only raises capital but also builds a passionate community around the product.

By the Numbers: Growth and Scale

  • Valuation: $201.13 million (pre-IPO, not publicly traded).

  • Total Funding: Over $40 million since inception.

  • Product Sales: More than $18 million in sales to major companies like Dave & Buster’s.

  • User Base: Over 400,000 registered players.

  • Production Capacity: Up to 3,000 Omni One units per month.

What’s Next for Virtuix and VR Locomotion?

Virtuix’s momentum signals growing demand for immersive, physical VR experiences—both at home and in professional training environments. As the company gears up for a potential IPO, and with military and consumer interest on the rise, Virtuix is positioning itself as a key player in the next phase of VR evolution.

For founders, investors, and tech enthusiasts, Virtuix’s story is a case study in how niche hardware can scale through community engagement, strategic partnerships, and a willingness to explore new markets. The intersection of gaming, fitness, and professional training is only getting more interesting—and Virtuix is running at the front of the pack.

futureTEKnow covers technology, startups, and business news, highlighting trends and updates across AI, Immersive Tech, Space, and robotics.

futureTEKnow

Editorial Team

Founded in 2018, futureTEKnow is a global database dedicated to capturing the world’s most innovative companies utilizing emerging technologies across five key sectors: Artificial Intelligence (AI), immersive technologies (MR, AR, VR), blockchain, robotics, and the space industry. Initially launched as a social media platform to share technology news, futureTEKnow quickly evolved into a comprehensive resource hub, spotlighting the latest advancements and groundbreaking startups shaping the future of tech.

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