
San Francisco, California, USA
2026
Media and Entertainment, Advertising and Marketing, Film and Video Production, Gaming, VFX and Post-Production
Ray 3.2 AI is an AI video generation and editing platform that provides browser-based access to Luma AI’s Ray3.2 generative video model. It supports workflows for creating video from text and images, modifying existing footage, and reframing video for different formats. The platform focuses on generative AI for professional video production, giving creators and production teams access to advanced video-generation capabilities without requiring local GPU infrastructure.
Ray 3.2 AI lets users generate and modify video through four primary workflows: text-to-video, image-to-video, video editing, and video reframing. Users can describe a scene in natural language, animate a reference image, transform existing footage while retaining its underlying motion, or adapt an existing video to another aspect ratio.
The platform also provides controls for resolution, duration, reference images, and keyframes. Its editing capabilities can be used to change environments, characters, lighting, products, and other visual elements while attempting to preserve the source video’s motion and timing. This makes the platform applicable to creative development as well as post-production and content-variation workflows.
Ray 3.2 AI is built around Luma AI’s Ray3.2 generative video technology. The underlying model supports text-, image-, and video-driven generation along with Multi-Keyframe control, allowing multiple visual reference points to guide how a clip changes over time. Luma documents support for as many as 16 keyframes in a clip.
For existing footage, Modify Video V2 can alter visual characteristics while retaining aspects of the source performance, motion, lighting, and scene structure. The technology can support tasks including motion transfer, character transformation, environment changes, relighting, and product replacement.
Another significant capability is native HDR generation and 16-bit EXR export. EXR output using the ACES2065-1 color space is designed to fit professional color-grading, compositing, and VFX workflows. Ray3.2 can produce 1080p output, while Modify Video V2 supports clips of up to 20 seconds under supported configurations.
Ray 3.2 AI reflects a broader shift in generative video from simple prompt-to-video creation toward controllable AI-assisted production workflows. Instead of limiting AI video to generating an entire clip from a prompt, Ray3.2 technology can work with existing footage and visual references, giving creators more control over what changes and what remains consistent.
Its support for HDR, EXR output, keyframe direction, video transformation, and reframing also connects generative AI with professional post-production. These capabilities are particularly relevant as filmmakers, advertising teams, VFX artists, game studios, and content producers explore where AI-generated and AI-modified footage can fit into established production pipelines.
Ray 3.2 Text to Video converts written descriptions into generated video clips. Users can describe elements such as subjects, movement, camera behavior, lighting, and visual atmosphere, with controls for resolution, duration, and aspect ratio. The workflow supports cinematic text-to-video generation for applications such as creative concepts, advertising, trailers, and visual prototyping.
Image to Video turns a reference image into an animated sequence. Users can provide an image and instructions describing the desired movement, camera direction, or visual treatment. Reference-image-driven video generation can be used to animate concept art, characters, illustrations, and other still visual assets.
Video Edit uses Ray3.2’s video-to-video capabilities to transform existing footage. Users can alter elements such as environments, characters, products, costumes, or lighting while attempting to preserve motion, timing, and performance from the source clip. The platform lists support for video-editing sequences of up to 20 seconds under supported settings.
Video Reframing changes a video’s aspect ratio by generating content for newly exposed areas instead of simply cropping the original frame. This allows a source video to be adapted for formats such as vertical, widescreen, square, and other aspect ratios while maintaining visual continuity with the existing scene.
Ray 3.2 AI can be applied across film production, advertising, VFX, gaming, and digital content creation. Filmmakers can use generative video for previsualization and shot development, while VFX and post-production teams can work with HDR and EXR output for compositing and color workflows.
Advertising and marketing teams can create product variations, alter backgrounds, or adapt campaign footage for different markets. Game and animation teams can animate concept artwork and prototype cinematic sequences, while social-media teams can reframe existing material for vertical and other platform-specific formats. The technology can also support agencies building automated video-generation workflows through Luma’s API.
No. Ray 3.2 AI at ray32.net describes itself as an independent third-party online tool for Luma AI’s Ray3.2 model. Luma AI develops the underlying Ray3.2 generative video model.
Yes. Its Video Edit workflow allows users to upload existing footage and describe the desired visual changes. The underlying technology is designed to alter elements such as environments, characters, lighting, and products while retaining aspects of the source clip’s motion and scene structure.
Multi-Keyframe control lets creators place multiple visual reference points throughout a clip to guide how scenes or subjects change over time. Luma states that Ray3.2 supports up to 16 keyframes per clip, providing more granular direction than relying on a text prompt alone.
Ray3.2 supports native HDR generation and 16-bit EXR export, including ACES2065-1 output designed for professional color grading, compositing, and VFX workflows. These formats can be incorporated into tools used for professional post-production.
The duration depends on the workflow. Text-to-video and image-to-video support short generated clips, while Modify Video V2 can support footage up to 20 seconds under supported configurations. Resolution, frame rate, and workflow can affect the available duration.
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